![]() Most applications don't care what buttons you press, they care about what you're typing, so the OS gives them updates like "user typed Ё". The operating system then translates those standard button numbers to the actual characters on your screen. Similarly, when you press a button on your keyboard, your keyboard doesn't actually know what keyboard layout or input method you're using, it just tells your computer "button number 42 pressed". Most applications don't care about the readings from the mouse, they care about where the cursor is, so normally the OS will give the application updates like "the cursor is now at location (100, 100)". It's the operating system's job to translate those units to new cursor coordinates, then update its position. Remember common digits are multiples of 2, such as 1024, 2048, 3072, 4096, therefore you may need to round down.When you move your mouse, your mouse doesn't actually know where the cursor is on the screen - it tells your computer something like "moved left by 20 units". Originally posted by Consumerism Temple: seta com_videoRam "1024"Open your search/run Windows bar, type "DXdiag", enter. You may need to add this line to your "Quake4Config". ![]() Seta g_fov "105"You may want to try to check out tweaking the field of vision, default is "90" and it actually seems good, but slighly more could do you justice. Seta image_preload "1"Check whether you have this line in your "Quake4Config", if necessary add with value "1". Seta com_purgeAll "1"Make sure it is set to "1". Seta r_renderer "best"Make sure it is "best". Seta r_useSMP "1"Check in game menu system advanced settings for multicore processing. "-1.0" may already cause rough edges, so go for high antialiasing. For the better effect, I would recommend either "-0.5" or "0". If you need to unburden your GPU, go for "0.5" or "1.0". Positive values, analogous to the negative ones presented, make the image softer but also less demanding to render. Negative values, such as "-2.0", "-1.5", "-1.0", "-0.5", describe the visual pitch, with "-0.5" or "-1.0" being definitely enough in most cases. It is a parameter describing sharpness of image. Seta image_lodbias "0"This can actually help you with the performance. Quake4 regular textures are far from system burdening to modern rigs, therefore it can be left to run the best quality. Seta image_cacheMinK "30"All the numbers other than "0" in the quoted lines are irrelevant due to functions operating them being generally set to off, therefore you can as well turn the rest to "0". Seta image_useNormalCompressionLoadDDSForPal "1"You may want to turn this to "0". Remember common digits are multiples of 2, such as 1024, 2048, 3072, 4096, therefore you may need to round down. Seta com_videoRam "1024"Open your search/run Windows bar, type "DXdiag", enter. Originally posted by Exus:If you have not done so already, open Quake4Config.cfg and change values manually as seen below:Įdit: just wanted to add that the game is capped at 62 fps and although this value can be changed, it is tied to the renderer, meaning a higher FPS will literally speed the game up - this can cause crashes and possible overheating of the GPU - don't do it! you can view your fps in game with the command com_drawFPS 1 Thanks mate, game runs ultra smooth now. In any case, launch the game from a shortcut so you don't have any steam Windows open during launch.Įdit: just wanted to add that the game is capped at 62 fps and although this value can be changed, it is tied to the renderer, meaning a higher FPS will literally speed the game up - this can cause crashes and possible overheating of the GPU - don't do it! you can view your fps in game with the command com_drawFPS 1 This seems to be limited to Windows 10 but I cannot confirm on other OS's. ![]() I discovered performance issues and FPS drops specifically when any Steam window was open on the desktop when launching the game. Make sure you disable multi core rendering, vsync, and antialiasing - these settings can cause FPS drops on new systems.Īnd one final note is to make sure you have no other windows open on your desktop when launching the game. ![]() This will ensure the settings are forced at every game launch, just in case something gets changed for some reason. I also recommend copying the same settings above into a text file and then save it as autoexec.cfg. Seta image_filter "GL_LINEAR_MIPMAP_LINEAR"Īlso add this line to make sure your Video RAM is set properly: Seta image_useNormalCompressionLoadDDSForPal "1" If you have not done so already, open Quake4Config.cfg and change values manually as seen below:
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